Post by Misery Marie Martinique on Apr 27, 2013 10:22:42 GMT -5
Misery Martinique
WITCH - JENNIFER LOVE HEWITT - MOUNTAIN - MIZ
the basics.
get to know me a little
NICKNAMES
Other than the 'B' word? none. some people shorten it to Miz or Mizzy, but she don't like this much
AGE
27 years old
BIRTHDATE
February 5th
SPECIES
voodoo witch
POWERS AND ABILITIES
basic voodoo magic-- Rituals, Spells, Conjuring, and Potions...she makes voodoo dolls that haven't done much but irritate the person whom she styles it after; but this is something she is constantly practicing.
Also, she has delved into the 'black' magic of necromancy. As of yet, her attempts on dead humans have come at great cost. It basically drains her, and she has lost control of a few said zombies, whom she's had to kill off almost automatically. She reanimates mostly small dead animals and bugs for the helluvit.
Other: Misery has become quite competent in the art of breaking and entering. Most of the time she uses pure human stealth and cunning, though sometimes she does utilize her knowledge of magic; especially sleepy time potions for those aggravating security guards.
Also, she has delved into the 'black' magic of necromancy. As of yet, her attempts on dead humans have come at great cost. It basically drains her, and she has lost control of a few said zombies, whom she's had to kill off almost automatically. She reanimates mostly small dead animals and bugs for the helluvit.
Other: Misery has become quite competent in the art of breaking and entering. Most of the time she uses pure human stealth and cunning, though sometimes she does utilize her knowledge of magic; especially sleepy time potions for those aggravating security guards.
CHARACTER TYPE
original
LIKES
•thunderstorms
• cemeteries
• spiders
• snakes
• going barefoot
• solitude
• rum
• playing with dead things
• voodoo dolls
• cemeteries
• spiders
• snakes
• going barefoot
• solitude
• rum
• playing with dead things
• voodoo dolls
DISLIKES
• puppies
• cheerleaders
• wearing shoes or 'dress up' clothes
• when people mistake her accent for stupidity
• the 'fuzz' (aka the law!)
• cheerleaders
• wearing shoes or 'dress up' clothes
• when people mistake her accent for stupidity
• the 'fuzz' (aka the law!)
WEAKNESSES
• Short-Temper/Impatience. Misery will get snappy in a heartbeat. She hates waiting on other people if it gets into the way of something she’s trying to do.
• Distrusting. No one has ever given her a reason to believe in anything but herself, and so she builds up a wall around her heart to keep from getting close to others.
• Disloyal. She might pretend to be an ally or a friend if it gets her closer to a goal she has in mind, but when it doesn’t suit her anymore, she’ll stab you in the back faster than you can say Expelliarmus!
• Impulsive. Misery usually doesn’t think before she acts. She’s a sort of dive in head first with her eyes closed kind of girl.
• Lack of empathy. She is in it for numero uno. If stealing the last piece of bread means the next guy will go hungry, well, at least she’s not starving anymore, right?
• Distrusting. No one has ever given her a reason to believe in anything but herself, and so she builds up a wall around her heart to keep from getting close to others.
• Disloyal. She might pretend to be an ally or a friend if it gets her closer to a goal she has in mind, but when it doesn’t suit her anymore, she’ll stab you in the back faster than you can say Expelliarmus!
• Impulsive. Misery usually doesn’t think before she acts. She’s a sort of dive in head first with her eyes closed kind of girl.
• Lack of empathy. She is in it for numero uno. If stealing the last piece of bread means the next guy will go hungry, well, at least she’s not starving anymore, right?
STRENGTHS
• Determination and Focus (to achieve the task at hand) In order to survive Miz will do anything that is necessary and wont stop until it is done. This might be scaling a vine covered wall despite injury to her skin, in order to get over the barrier separating her and the home she means to break into
• Honesty (leave it to Misery to tell it like it is) Misery has never been one to beat around the bush. If she thinks your are ugly and your breath stinks, she tell you, no bones about it, and not give a rats patootie if it means you wont like her for it.
• Bravery (she ain't skeered!) Misery feels she hasn’t got anything to lose, so she is fearless for the most part. She won’t go into a ‘job’ with fear of being arrested, nor does she shy away from dark street corners. If someone happens to jump her, then so be it. They better kill her or they’re in for a fight
• Resourcefulness (she is a female Mcgeyvor) Having lived all of her life with no means of fun besides entertaining herself, she has learned to put things together to create altogether unusual items to use in her endeavors and has grown accustomed to having to find ‘different’ ways around things.
• Pride (In herself and where she came from) She’s from the swamps of New Orleans, and doesn’t care if you think her accent is different or her fingernails have dirt under them. To her, the swamps are the most beautiful place in the world.
• Honesty (leave it to Misery to tell it like it is) Misery has never been one to beat around the bush. If she thinks your are ugly and your breath stinks, she tell you, no bones about it, and not give a rats patootie if it means you wont like her for it.
• Bravery (she ain't skeered!) Misery feels she hasn’t got anything to lose, so she is fearless for the most part. She won’t go into a ‘job’ with fear of being arrested, nor does she shy away from dark street corners. If someone happens to jump her, then so be it. They better kill her or they’re in for a fight
• Resourcefulness (she is a female Mcgeyvor) Having lived all of her life with no means of fun besides entertaining herself, she has learned to put things together to create altogether unusual items to use in her endeavors and has grown accustomed to having to find ‘different’ ways around things.
• Pride (In herself and where she came from) She’s from the swamps of New Orleans, and doesn’t care if you think her accent is different or her fingernails have dirt under them. To her, the swamps are the most beautiful place in the world.
FEARS
• Being throw in the slam. She has a thing for being caged like an animal
• Never seeing her 'Wolf' again. She loathes him at this point but can't fathom never speaking to him again.
• High heels. -shudders- You ever tried to walk in them?
• Old people
• Somehow losing her magic
• Never seeing her 'Wolf' again. She loathes him at this point but can't fathom never speaking to him again.
• High heels. -shudders- You ever tried to walk in them?
• Old people
• Somehow losing her magic
SECRETS
• She has a habit of talking to herself
• Lilies make her smile
• Miz says she don't believe in love but she felt something fierce for someone, once.
• Calypso music makes is a compulsion. She has to dance to it
• She has a trunk full of voodoo dolls. Chances are if you met her, and she accidently bumped into you, she swiped a strand of your hair and made one of you too.
• Lilies make her smile
• Miz says she don't believe in love but she felt something fierce for someone, once.
• Calypso music makes is a compulsion. She has to dance to it
• She has a trunk full of voodoo dolls. Chances are if you met her, and she accidently bumped into you, she swiped a strand of your hair and made one of you too.
personality.
all about me
Misery is just that…a misery…a pain in the royal arse. She’s stubborn and snappy and would much rather be running barefoot through the swamps than talking to most of the more refined individuals she comes across
She hates any kind of structured environment, and authority, especially the law.
Misery verges on being a sociopath- lacking empathy for others and seeing nothing wrong with breaking the law if her survival depends on it. In fact, she quite enjoys breaking the rules. It is one of her favorite pastimes.
She's cold inside from lack of human contact and could care less. She doesn't trust a soul and would rather have a equal rival than a friend.
Though the woman is cold that doesn't mean there isn't a heart in there. Miz is passionate and extreme; thriving on adrenaline and danger to take the place of emotion.
She hates any kind of structured environment, and authority, especially the law.
Misery verges on being a sociopath- lacking empathy for others and seeing nothing wrong with breaking the law if her survival depends on it. In fact, she quite enjoys breaking the rules. It is one of her favorite pastimes.
She's cold inside from lack of human contact and could care less. She doesn't trust a soul and would rather have a equal rival than a friend.
Though the woman is cold that doesn't mean there isn't a heart in there. Miz is passionate and extreme; thriving on adrenaline and danger to take the place of emotion.
history.
this is the story of my life
Mother: Claire Lemaitres[27]- daughter of a wealthy French plantation in New Orleans. (deceased)
Father: François Martinique[31]- a full blooded voodoo high priest who came from Mozambique to New Orleans with his family as a child. (presumed to be deceased)
Siblings: non
Others: she considers her pet snake Loa and her black cats Hex and Jinx to be her family.
Bio: Misery was borne into her name-- having caused the death of her mother during childbirth. Her father François, who was fiercely devoted to his wife, immediately loathed the child, swearing to the nurse midwife that her existence would be nothing but the pain and grief she had caused.
François owned a tourist voodoo shop in New Orleans proper and was a voodoo high priest that ran a church in the rank swamps of Bayou Bienvenue. He gave nothing of himself to his daughter; no love, no kindness, merely gave enough requirements to keep her living and breathing.
Growing up she was not allowed to go to school nor have friends. Her father forbade her any happiness, constantly telling her that she didn’t deserve as such. Eventually, the child grew to believe these hateful words. She passed her time at her fathers shop, trying to prove her worth to him by learning all that she could of his magic, or in the swamps, where snakes and alligator became her playthings. The only social interaction she had took place at her father’s untamed voodoo gatherings, where she would witness horrible things like necromancy and live sacrifices. These things became common place, and so Misery learned to turn off her emotions.
When Misery was 17 she became aware of a group of vampires who had been threatening her father for a number of years. The group intimidated the small community of shop owners for a cut of their earnings each month, including her father, but he refused.
In a fit of rage, the coven leader burned the shop down, agitating François, who in retaliation, hunted down and burned the lair where several of the vampire clan slept.
The leader and several of his followers came to the Misery’s home, where a battle of magic ensued.
Françoise had been planning for this day for years, and as the vampires arrived at his swamp home, so did the living corpses he’d had buried around the property as his sort of un-dead army.
Misery was caught in the middle of the chaos, and when her father left her helpless to the vampires as well as the mindless zombies, she finally understood just how deep his hatred for her ran.
Using her vast knowledge of the swamps, she escaped the brawl, wounded, but alive.
She fled as far away from New Orleans as she could, surviving the years by becoming a good liar and a good thief.
After all the years Misery’ returned to New Orleans to find her old home in ruins and her father long dead; killed the same night she ran away. She did what she had to in order to survive making money to travel by thieving and dealing in rare, powerful magical artifacts. Her travels eventually led to Hollywood, California...which was where the witch met her unlikely mate in a man named Erik Kincaid.
The road has not ended at Happily Ever After however...their path is lined with poisonous snakes and shards of glass beneath their feet.